· 5 min read · Curb series, part 5 of 5
Where the build of Curb is, and what I learned
Where Curb stands, what building an agent, a rules engine and a group of agents taught me, and what comes next.
Writing
A space to share my experience learning about AI as it evolves, from design to building and everything in between.
· 5 min read · Curb series, part 5 of 5
Where Curb stands, what building an agent, a rules engine and a group of agents taught me, and what comes next.
· 13 min read · Curb series, part 4 of 5
I gave a group of agents a narrow mission and one found a clever way to do it faster. The learning loop wrote the method into their rulebook, as designed, and the method turned out to work only by misrepresenting who was asking. A story about setting boundaries on intelligence.
· 47 min read · Curb series, part 3 of 5
Curb's engine predicts the rule on thousands of curbs it cannot see. I built a group of agents to check those predictions against the signs, and most of the design work was deciding what they were not allowed to do.
· 10 min read · Curb series, part 2 of 5
Los Angeles has never published a complete map of its parking rules. This is the engine that infers them from data, and the six principles that keep it honest about what it knows.
· 19 min read · Curb series, part 1 of 5
An AI agent that watches the curb so you don't get a parking ticket. I designed how it decides when to speak, when to stay quiet, and how to be honest about what it doesn't know.
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Series
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